Its a rhetoric question!
Yes, gamification is a powerful tool to inspire youth to engage with cultural heritage. By leveraging the mechanics of games—such as rewards, challenges, and interactive storytelling—gamification can make learning about cultural heritage more engaging, accessible, and fun.
70 young students from Greece, Italy, Turkey, Lithuania, Holland, Romania, Bosnia Herzegovina and Montenegro have tested the game "Grand Master Challenge" in the UNESCO-listed Medieval City of Rhodes in Greece.
The game is playable at: https://ivetagr.org/h4growth/


Comments